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Topics - XX-STR8

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General Chat / Someone Should Totally Release The Boomerang Controller
« on: April 20, 2016, 03:14:34 PM »

Does anyone else remember this thing? Like 10 years ago when Sony announced the PS3 I remember reading Electronic Gaming Monthly and seeing this controller, I think it was the August of 2005 issue. Who would want to see someone throw one of these together? I think it'd be pretty cool if a company made a bunch of these. They could be wired and be primarily made for PC, I've just wondered forever now how it would feel to use.

This is the issue I had, Nintendo Revolution maaaaaaaaaan!

PC Tutorials / Windows 10's Start Menu Not Responding Fix
« on: March 13, 2016, 12:28:10 PM »
Windows 10 has this incredibly annoying issue where the start menu and Cortana won't respond forcing you to hold the power button down on your computer for it to even shut down. I've had this problem for months and found a simple solution I haven't found anywhere on the Internet.

Step 1: Log into Windows, easy enough. Make sure you have the weather app in your start menu's tiles. Scroll down to "Weather" in your start menu and drag it into your tiles area, I set mine to large.

Step 2: Open the built in weather app. Open your start menu again until the weather app completely loads. If the weather app doesn't load for some reason, try again. It will most likely show your local weather in the start menu first if you have the weather app in your start menu tiles, which you should for this fix.

Step 3: Minimize the app and DO NOT close it while you use your computer.

That's it, for some reason almost every time I boot up my computer, when I do this I have a responsive start menu and if I don't open the weather app I receive the start menu problem again. Cortana worked as well until I disabled it. There's no definitive solution to fixing this problem but this one works for me, it's much easier than the rest of the solutions I tried too, which was every solution I found on the Internet.

I didn't know where to post this and I figured some people on Google who are looking for a fix would find this useful. Microsoft needs to fix their damn operating system, even a full Windows 10 reinstall didn't fix this problem.

Gaming Lounge / PS2 Games With Surround Sound Support
« on: December 13, 2015, 11:16:23 AM »
Hey guys, I've been looking around for PS2 games with surround sound support and I found a small list online... From 2004. Anyway, this is a more up to date list of PS2 games that offer surround sound support. Note that I haven't tested all of these games, only a few (most of them came from another site). If you have a stack of PS2 games, check the back and look for "surround" under "Dolby" or whatever, Dolby Pro Logic 2 doesn't really mean surround support. It might also not be advertised as surround on the back but still be supported in game, you can check this in the in-game settings.

007: Everything or Nothing
007: Nightfire
Armored Core 3
ATV: Offroad Fury 2
Baulder's Gate
Final Fantasy X-2
Final Fight 2004
Jet Li: Rise to Honor
Max Payne 2: The Fall of Max Payne
Medal of Honor: Frontline
Medal of Honor: Rising Sun
Metal Gear Solid 2: Sons of Liberty
Need for Speed: Hot Pursuit 2
Need For Speed: Underground
Onimusha 3: Demon Siege
Rainbow Six 3 - Tom Clancy's
Silent Hill 2
Soul Calibur 2
Soul Calibur 3
Splinter Cell - Tom Clancy's

Sometimes sound systems need to be set to Pro Logic 2 or PL2 in order for your surround audio to kick in, I figured that out when messing with Soul Calibur 3 (it has a multi channel sound test). Some games may also only support surround sound in cutscenes.

PC Games / Super Mario 64 HD
« on: April 01, 2015, 11:38:21 PM »
Nintendo, fuck you for getting this taken down. A fan of yours spent a lot of time making something that didn't hurt you in the slightest.
Fellow visitors, here's some mirrors. Let me know if it's taken down. This is just the first stage of the game.

Download (Zippyshare)
Download (Mega)

Gaming Lounge / Do You Enjoy Old Ass Online PC Gaming?
« on: July 13, 2014, 03:40:36 PM »

In IRC, a few of us like to hop onto an older game every now and then. Why? Because a few of us have subpar to shitty computers and frankly, there are tons of old gems out there that deserve more attention. Do you want in on all of these awesome things of epic? Then you need the following:

LogMeIn Hamachi
Game Ranger
IRC access (you can just use "chat" to the left)
A will to download and install these games.

Now, there's no one set method for getting these games to work. Sometimes you need to download updates, sometimes you need a few torrented files, sometimes you need to bug the shit out of us about whatever game you're up for. Finding a game can be a bit of a challenge and learning how they all play can, but the latter is as simple as playing it and we already have tons of games that work via multiplayer. Here are a few examples:

Unreal Tournament
Age of Empires
Age of Mythology
Battlefield 2142
Delta Force: Black Hawk Down
Aliens Vs. Predators 2
Postal 2: Share the Pain
Rainbow Six (series)
Empire Earth 2
Serious Sam 1 & 2
Warzone 2100
Diablo 1 & 2
FlatOut 1 & 2
Ghost Recon
Need for Speed (series)
Quake 2 HD
Worms (series)
Mechwarrior 4
No One Lives Forever 1 & 2

And many others that exist! Do you wanna get your old school online PC game on? Then leave a comment below about whatever and start hanging out in IRC! Can we schedule events? FUCK sure! But usually we just jump onto something whenever.

Game Reviews / Ace Combat: Infinity
« on: May 29, 2014, 02:11:05 PM »

On May 27th, Project Aces released their latest Ace Combat game to the franchise exclusively to PlayStation 3. Unlike its predecessors, Infinity in an online centered free to play game that has taken the series to a whole other direction, this is both a positive and negative thing. Its move to free to play is somewhat difficult but also smooth. Since the games haven't really made the spotlight in some time, Project Aces hopes to acquire new fans to the franchise since free to play lets anybody give this game a try.

The story around Ace Combat: Infinity differs greatly from its predecessors on PS1 and PS2. Without spoiling too much, the world goes to hell in the year 2019. What world? Why, Earth. The story is completely different from anything in the franchise. Since you're battling on Earth you're flying over places such as Paris, Dubai, Tokyo, and many other key locations you can see in present day. The story has been made as more of a tutorial apparently but it feels far from a tutorial (there's already a tutorial in the game too) as you have to play online and recieive credits to unlock missions three through eight. Yes, there are only eight missions in this game which is a pretty big disappointment but it's excusable as this game is mostly centered around online play to begin with. For the most part I'm just gonna talk about the online play of the game.

The online play doesn't consist of your every day deathmatch modes where you attack other players themselves. In AC:I, you play in matches consisting of eight players in two squads. The goals of each mission are to work as a team as a whole to ensure your victory over the small amount of time you get per match and to work with your squad to ensure your victory over the other squad. The better you do the more credits you will obtain. When a person drops out of the match for whatever reason they are replaced with a bot that frankly doesn't do very much in terms of assistance. Some people have complained about getting a dropped match every now and then due to PSN dropping out or some other reason and when this happens you still lose whatever fuel you were going to use or were using in that match, but it's still far better than the issues Battlefield 4 still suffers from today. I've been playing since the Japanese beta and I haven't had any issues since that beta, maybe one or two connection issues in the American beta release. There are also times where quick match will attempt to put you into a full room but this doesn't happen very often. The matches are put together by normal everyday players, they set up the rooms and you join them which means you can also set up your own room, change the rules, change the maps, there aren't a ton of options available but there are some. Overall, the online experience is pretty good but there are some little kinks that need to be worked out.

Ace Combat's, ehem, combat, is quite similar to its predecessors on the PlayStation 2, that is to say, has gone back to its roots. Many people complained about the very arcade feeling controls and overall combat of Ace Combat: Assault Horizon and Project Aces listened. There are in fact some differences to how the planes control. Planes now turn much more sharply when you slam on the brakes and the brakes are in general much more effective, and you take heavy damage when you smash into things instead of just blowing up. Veterans to the franchise may find this to be a bit annoying since it's very easy to overshot your target unintentionally so be sure to use your radar and right stick camera controls before making your move. The AI in the online matches plays at a difficulty between normal and hard mode when comparing to the PS2 Ace Combat games. Depending on the map and the amount of enemies, the AI is very balanced in terms of difficulty, though that doesn't mean some maps aren't more challenging  than others. Beyond the AI and location differences, Ace Combat: Infinity offers different control options. There's a casual control option which makes it easier for newcomers by disabling the option to roll. If you're a veteran to the franchise, you're better off selecting the expert settings which give you almost the same exact control layout of the PS2 games. During the Japanese and North American betas, you couldn't switch out two little things: weapon select and radar. By default, radar has been changed to select and radar, select. You can reverse these in the options. The only down side to this is the fact that you have to actually press square to alter your radar's size instead of relying on the pressure sensitivity of the dualshock/sixaxis controllers. But the radar automatically changes very nicely in game so that's not really an issue.

Unlocking things in this games goes through a grid, in this grid you research new items. In order to research new items you need to play through the game online. After an item is researched you have the option of purchasing that item. There are a slew of unlockables in this game and its plane customization goes beyond any aircraft game (to my knowledge) on consoles to date. Things such as tactical data links, weapons, planes, skins, and upgrades in general that alter the performance of your jets are offered. Though there are a lot of things you can unlock, unlocking these things can be a hassle as they take an extremely long time to acquire. By default, you are given four classes to customize freely, you can purchase more slots if you'd like but four is more than enough considering how you're not switching classes mid game. Each class is where you add a specific plane and specific upgrades, weapons, skins, and emblems so you don't need to go through a list of menus every time you wanna use something different. After almost every match you are rewarded with a little something. Sometimes it's stocked fuel but for the most part you get things such as emblems. If you already have something that was randomly given to you you are given credits in its place, usually a repeated emblem will give you about 500 credits which really isn't much considering how level three in story costs over 200,000 credits and you get about 7,000 credits per match but hey, it's something.

There are other ways of unlocking items in Ace Combat: Infinity. You can unlock items by accepting and completing challenges which will be updated as time goes on. These challenges include doing things such as destroying a certain amount of high profile targets, being a decoy and playing a certain amount of matches, though since challenges are updated regularly it's hard to tell what will be added next. Some challenges reward you as little as 1,000 credits and some unlock things such as high profile limited edition jets. This goes without saying but the harder the challenge, the bigger the reward.

Let's focus a bit on the audio and visual aspects of the game for a bit. Normally I don't care about these things as gameplay is the most important part of a game to me but it's worth mentioning. The graphics in this game are very smooth and fairly decent for the most part. Everything kinda feels like Battlefield 3 and a bit low res when you get close to the ground. From up high everything looks beautiful from a distance, especially Dubai at night. The cockpit view also looks nice. Everything in general isn't bad, it's just not mindblowing. What is

Unlike most free to play games, Ace Combat: Infinity is far from a pay to win game. Instead of having users solely rely on upgrades to compete fairly in the game, paid upgrades mind you, Infinity uses a fuel system in which players pay a certain amount and receive a certain amount. Each match (online and offline, excluding the practice mode) requires you to use one fuel. This goes without saying but the more fuel you buy per pack, the less you're spending on fuel. If you purchase at least ten fuel at one time, you get one extra. The more you buy, the more you get given to you. Purchasing fuel isn't a requirement to play this game though. When you first join (as of now at least), you will be given ten fuel for free by simply claiming it in your notifications bar. You also receive one free fuel (up to three). There are two types of fuel; the supplied fuel which you get one of every four hours and the stocked fuel, the fuel that you either purchase or acquire through matches, promotions, or by completing challenges. Though the fuel system is very simple to get the hang of, it has its down sides. There is no option for a one time payment for unlimited fuel and you lose one fuel if you entered into a match and you get disconnected from the server for some odd reason. It's also fairly expensive, ranging from a dollar per fuel to about 80 cents minimum which feels a bit expensive for such a short match. There are other little things you can buy such as extra challenges and mercenary contracts. You can even purchase unlimited access to the eight level story mode for $20, doing this will not require you to pay credits to play a mission nor will it consume any of your in game fuel during offline matches.

Overall, Ace Combat: Infinity is a fun and intense game worthy of the Ace Combat name. This intuitive game offers one of the greatest free to play models in gaming history that many free to play games can take a lesson from. Though it doesn't go without its flaws, it's still a game very worthy of your download.  The only major drawback with the game that I felt is the lack of an option for unlimited fuel. As a huge Ace Combat fan, I would be more than happy to spend $60 for a one time payment of fuel and many fans on their official Facebook page agree. Maybe Project Aces will release that in an update. Hey, maybe they'll release a level where everyone gets to take off from aircraft carriers, please make it happen Namco Bandai.

Originally posted on IGN.

Random / SoundCloud Shit
« on: April 22, 2014, 07:33:27 PM »

So yeah, I started up a SoundCloud page and lately I've been really getting into making shit in it. Right now I've been mostly going for drum and bass but I've done other stuff. I'm not looking for popularity, mostly input. Some things may sound off but that's probably because I make these things using some gaming headset as my computer speakers aren't so great. So.. I give you, Exzedtrenx! Pronounced ex.zed.trencks, though I'm from Michigan so it might sound like ex.zed.churencks depending on where you're from.
Everything is available for free download, just don't claim it as your own work. Not sure why you would want to unless you're trying to impress that 12-year-old you sit next to in class.

Taiyou Cubed






My Life As a King is a WiiWare title released in 2008. Unlike traditional Final Fantasy games, you're a king and you command people to do shit for you (you're a king, why the fuck not?). You, as a 9-year-old king, have to rebuild a society from inside of some castle village's walls. Why? Because the bitch that goes adventuring with you tells you to. You also walk around with some old dude that doesn't do anything for you, imagine your grandfather but you don't have to take care of him, greatest old person ever. The adventuring that you went on before the game even started ends right there, what a nice game concept. Imagine playing Grand Theft Auto San Andreas and playing CJ, but you can never leave the house, how exciting.

So, let's go a bit more in depth. You, the 9-year-old, have to command people to go out and do all the fun shit while you walk around and talk to people and solve petty problems like finding lost children and shit. You gotta build houses, build shops, and build mage places. When you build places like stores closer to peoples' homes, they're happier. Why? Because they're too fucking lazy to walk a full block to get some god damn groceries. How nobody is fat in this game is beyond me. When you build houses, people automatically come from them and the person that makes these homes is the bitch that follows you around at the beginning. Hell, sometimes only two or four kids live in there, I guess those orphans deserve to have dead parents. If this cunt is making people and houses, why the hell doesn't she design them so they don't need to eat? This bitch is a god and she's sucking the power from some giant crystal. In order to get power for that thing you gotta send kids out to die, kids that you recruit, so they can get some energy shit for that crystal.

Dat Crystal

So, while you use God to create life and buildings and shit to make that life happy and sending kids out to die, what do you do? Well, you can pay to upgrade weapons and give people weapons, you can walk into anyones house and demand to see anyone like a New York cop, you can pay to have shit researched like weapons, and all while running around a town. No action, the bots get to do all of it. What's even more awesome is that you don't see any action beyond watching someone get knocked down one time in a cut scene, holy shit that's fucking violent. It's almost as violent as Pong!

Overall, It's an excellent game that brings you through the emotional roller coaster you experience in math class. FFCC MLAAK is a game I would play when I'm about to pass out because it's so action packed (part of that isn't even a joke). If you're looking for a WiiWare game to play, I highly recommend you get this so you can force someone to play it while they're chained up in your basement begging for survival. Because it actually helped me sleep, this game gets an excellent score of 2.8356644347876545634/10.


Hey guys, XX-STR8 here. Not many people play anything online on the Wii it seems. We're not going to have this service for very long and I figure it'd be pretty cool if we could get some games going before May 20th (when the service will be killed off). Here's a list of WiiWare titles that I've managed to make work online. Some of these games are pretty great. If you have a modded Wii, those games will work online just fine (note: I do not condone piracy).

WiiWare titles confirmed still working:

Water Warfare

TV Show King 2

Bomberman Blast


Excitebike: World Rally

If you guys are up to playing some Wii titles (beyond WiiWare too) then list them off. Something like Call of Duty would be kinda pointless, let's focus on games that we will never have the chance to play online again, at least not anytime soon.

See it on IGN here.

PC Games / AVGN: Game Over 2
« on: March 04, 2014, 07:57:53 PM »

This is NOT the official AVGN game you get off of Steam, this is a free game you can get anywhere.
There's actually no way to purchase this game, the developer just gave it away. It's pretty fun.


PC Games / Tom Clancy's: Rainbow Six
« on: February 26, 2014, 03:24:43 PM »
Game has been tested on Windows 7 and Windows XP, works on both.
Comes with manual and wallpapers.

Part 1
Part 2

Password: 128bitme

General Chat / 70,000 Members
« on: November 05, 2013, 04:02:04 PM »
Holy shit, we actually got to 70,000 members, and we're still a ghost town! This is kind of weird but still kinda awesome. So... YAY! PARTY!

Gaming Lounge / Proper Game Invitation Etiquette
« on: October 26, 2013, 02:02:57 AM »
This is something I typed over at IGN. has like no activity so I figured I'd post something.

Now, this is something that's been bothering me a bit and this is how you can prevent yourself from looking like a dick from disrespecting others. So, there are ways to respond and send game invitations and something as simple as this seems like a no brainer. There are ways to do it, let's say, a little more nicely.


Unless you're in the middle of something, you're away from your console or PC, you don't see the message, or some other valid reason, you should respond. If you don't want to play a game with someone then at least let them know. Seeing you say "no" is a hell of a lot easier on the person that cares enough about you want to play a game with you to begin with. In a way, you're wasting their time and possibly the time of others by not responding. If you're receiving a message via Facebook or something, you'll look like a serious dick by not responding when the other person sees that you saw the message. If you see the message like an hour later and they're still on, sending them a message would be nice but isn't really needed (this really depends on the person who invited you though).

Think About How You're Inviting Someone

Now, inviting someone to a game can be done a few ways. If you're on Steam, PSN, or another services that lets you know what someone's playing, use this to your advantage. Is the person playing a different game as you? Shoot them a private message or something and ask them if they're up for (insert game here). If the person is playing an online game that requires a lot of attention and they're in the middle of a match or something, expect some time to pass and hope they don't forget about you. Are they playing the same game? If so, shooting them an invite to your game or, if the game supports it, joining the middle of their game will be the most efficient way. Automatically joining their match could be a bad thing (they could be playing with their clan or something) so if you wanna be careful about this sort of thing, shoot them an invite and if they don't join, they don't join. If you're able to and you're the one being invited, send a message to the person who invited you and tell them you can't/don't want to join them.

Clean Your Inbox

Now, I play PS3 online myself and I don't know about how other platforms manage inboxes. This is something that Sony can fix themselves but they never bothered to (seriously, a fucking number next to the mail icon that shows how many unread messages you have would be nice). Make sure your inbox has no unread messages, that way when you receive a new message when you're not looking at the screen, you'll notice you have a new message when you actually have a new message. If course, you'd have to be in the XBM to see the icon. Keep in mind, that little mail icon won't go away if you have even one unread message floating around somewhere.

Don't Spam Invites

I've had to tell several people about doing this. Send only one or two invites at the most when you're inviting someone. Spamming someone invites will only aggravate them and they'll be less likely to want to play a game with you. It's especially a pain in the ass on PSN to receive so many messages (see "Clear Your Inbox"). If you don't think about how you're inviting them, you can cause issues. Spamming invites is like you texting someone the same message 20 times. If they don't respond the first or second time, they're probably either not available or they're ignoring you.

So, what are some things that annoy you about this subject? What things do you think people should do to prevent confusion and frustration? Leave a comment below for your chance to win a trip to a sink in your house where you can do amazing things like turning on the faucet. Have a nice day!

Gaming Lounge / Battlefield 4 Beta Issues! WOO!
« on: October 05, 2013, 12:01:19 PM »

Last night I got the Battlefield 4 Demo Beta and I gotta say, it's one glitchy piece of shit with a bit of fun to it. So, since I noticed all of these bugs I decided to start a blog post on it over at IGN to see how many people can find issues with this game. So far I have typed up and detailed nine large/semi-large issues with the game. If you would like to add to the list, comment below and if you want I'll send a link to your page or whatever. If you would liike to get ahold of the demo, look up "Battlefield 4" on PSN and download the demo from there, that's the "beta". I don't know how to find it on Xbox Live Market Place and it should be available at for PC. Be sure to check the current list of issues out before posting new ones, I might already have your issue on the list.


NTSC-U Downloads / Marvel Vs. Capcom 2 [SB] [NTSC-U]
« on: June 09, 2013, 05:17:00 PM »

Tested and working on Sega hardware.


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